a creative
Hi, my name is Jesse van Leeuwen a game programmer.
Together with friends, I started a game company
Ember Glitch to work on our own games and stories.
We are currently working on Bloodbag a game about managing your own lifeforce and the lifeforce of your opponents.
In addition to our projects, we work as freelancers to finance our passion.
I started programming so I could work with all kinds of creative people on a wide variety of projects
from entertainment games to interactive game experiences
My creative suite
exciting projects I was a part off
oct 2017 - present
Work as the lead programmer / founder and as a freelance gameplay programmer on various projects
Ember Glitchmei 2023 - present
Programmer on various projects for the studio and support the other programmers
Studio Harm Hasenaarmrt 2021 - present
Worked on Visible Voice as a programmer of various systems and prototyping mechanics. Visible Voice is a safe and inviting environment for children and youth dealing with intelligible behaviour, to better cope with feelings of aggression and anxiety
project pagesept 2021 - mrt 2022
Create Remembering VR Port for Oculus Qeust and HTC Flow, made optimisation to various gameplay element to work on standalone VR headsets
project page remembering websiteoct 2020
Created game mechanics and assisted with implementing existing game mechanics for an interactive VR story The Shape of Us
project page project websitedec 2017 - apr 2018
worked as Game programmer on Timbre in de klas. My function was to create the game mechanics and voice interactions
project pagedec 2016 - jun 2017
Timbre VR, Researched possible interaction with voice control
project pagesept 2016 - dec 2016
during my interschip I worked as a Gameplay programmer on Weltatem VR
project websitefeb 2016 - jun 2016
during my interschip I worked on Rumble Run's UI and server backend
Hibernate Studios